Website powered by

A random male face

This is a random head that i created to improve my shader skills and anatomy sculpting, i used Texturing XYZ's multichannel maps along with ZBrush's zwrap, i added facial tonal details and colorations to Substance Painter and Photoshop, bake and rendering on Marmoset.

High sculpt

High sculpt

Base color

Base color

Face map 4k

Face map 4k

Hair map 2k

Hair map 2k